

Batter Up!: Her weapon is a baseball bat.This is later revealed to be a power given to her by the Black Goat. Astral Projection: She is actually doing this in her dreams.The Anti-Nihilist: Her speech to whatever is living in the depths of the abandoned mine reflects this mindset, saying that when life sucks, she wants it to hurt, because that means it meant something.She stole the belt buckle because she wanted to steal something, and that was it. Her impulsive shoplifting could also imply she's a kleptomaniac especially when after stealing a belt buckle from the Hot Topic expy, Mae says she'll probably never wear it.

In any case, there's definitely something inherently wrong in Mae's head. The endgame also implies that her dissociative experiences might be caused by the Black Goat making contact with her mind, but it's also ambiguous if the Black Goat is even real. The near-end of the game seems to imply she has psychosis. Bea suggests she possibly has depression or anxiety after a traumatic event in her childhood said event matches up with a textbook description of dissociation.


She can also be quite speedy when she wants to be, as shown when Mae runs in a full sprint through the woods when escaping from the Cult of the Black Goat, managing to outpace a few fully-grown adults. Acrofatic: She mentions how out-of-shape she is on occasion, but can still pull off impressive triple jumps and balance on power lines.A 20-year-old college dropout cat who recently moved back into her hometown of Possum Springs who realizes something dangerous is going on in the woods.
